e-book Methods and tools for co-operative and integrated design

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Placing people in the same room, seating them together, telling them they are a group, does not mean they will cooperate effectively. Mastering the basic elements of cooperation allows teachers to:. Tailor cooperative learning lessons to unique instructional needs, circumstances, curricula, subject areas, and students.

Diagnose the problems some students may have in working together and intervene to increase the effectiveness of the student learning groups. The first and most important element is positive interdependence. If one fails, all fail. If there is no positive interdependence, there is no cooperation. The second essential element of cooperative learning is individual and group accountability. The group must be accountable for achieving its goals. The group has to be clear about its goals and be able to measure a its progress in achieving them and b the individual efforts of each of its members.

Individual accountability exists when the performance of each individual student is assessed and the results are given back to the group and the individual in order to ascertain who needs more assistance, support, and encouragement in completing the assignment. The purpose of cooperative learning groups is to make each member a stronger individual in his or her right. Students learn together so that they can subsequently perform higher as individuals. The third essential component of cooperative learning is promotive interaction, preferably face-to-face.

Cooperative learning groups are both an academic support system every student has someone who is committed to helping him or her learn and a personal support system every student has someone who is committed to him or her as a person. The fourth essential element of cooperative learning is teaching students the required interpersonal and small group skills. In cooperative learning groups students are required to learn academic subject matter taskwork and also to learn the interpersonal and small group skills required to function as part of a group teamwork.

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Cooperative learning is inherently more complex than competitive or individualistic learning because students have to engage simultaneously in taskwork and teamwork. Group members must know how to provide effective leadership, decision-making, trust-building, communication, and conflict-management, and be motivated to use the prerequisite skills. Teachers have to teach teamwork skills just as purposefully and precisely as teachers do academic skills. Since cooperation and conflict are inherently related, the procedures and skills for managing conflicts constructively are especially important for the long-term success of learning groups.

Procedures and strategies for teaching students social skills may be found in Johnson and Johnson and F. Johnson The fifth essential component of cooperative learning is group processing.

Interactive Media Design (Co-op)

Group processing exists when group members discuss how well they are achieving their goals and maintaining effective working relationships. Groups need to describe what member actions are helpful and unhelpful and make decisions about what behaviors to continue or change. Continuous improvement of the process of learning results from the careful analysis of how members are working together.

These five elements are essential to all cooperative systems, no matter what their size. When international agreements are made and when international efforts to achieve mutual goals such as environmental protection occur, these five elements must be carefully implemented and maintained. The study of cooperative, competitive, and individualistic efforts is commonly recognized as one of the oldest fields of research in social psychology.

Since then over studies have been conducted on the relative merits of cooperative, competitive, and individualistic efforts and the conditions under which each is appropriate. This is one of the largest bodies of research within psychology and education. An extensive literature search was conducted aimed at identifying all the available studies from published and nonpublished sources. The research on social interdependence, furthermore, has an external validity and a generalizability rarely found in the social sciences.

The more variations in places, people, and procedures the research can withstand and still yield the same findings, the more externally valid the conclusions. The research has been conducted over twelve decades by many different researchers with markedly different theoretical and practical orientations working in different settings and countries. A wide variety of research tasks, ways of structuring social interdependence, and measures of the dependent variables have been used.

Participants in the studies varied from ages three to post-college adults and have come from different economic classes and cultural backgrounds. The studies were conducted with different durations, lasting from one session to sessions or more. The research on social interdependence includes both theoretical and demonstration studies conducted in educational, business, and social service organizations.

The diversity of these studies gives social interdependence theory wide generalizability and considerable external validity.

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Figure 1 shows the relationships among the outcomes. From Table 1 it may be seen that cooperation promotes considerable greater effort to achieve than do competitive or individualistic efforts. Effort exerted to achieve includes such variables as achievement and productivity, long-term retention, on-task behavior, use of higher-level reasoning strategies, generation of new ideas and solutions, transfer of what is learned within one situation to another, intrinsic motivation, achievement motivation, continuing motivation to learn, and positive attitudes toward learning and school.

The impact of cooperative learning on achievement means that if schools wish to prepare students to take proficiency tests to meet local and state standards, the use of cooperative learning should dominate instructional practice. An important aspect of school life is engagement in learning. One indication of engagement in learning is time on task. In addition, students working cooperatively tended to be more involved in activities and tasks, attach greater importance to success, and engage in more on-task behavior and less apathetic, off-task, disruptive behaviors.

Quality of relationships includes such variables as interpersonal attraction, liking, cohesion, esprit-de-corps, and social support. Stronger effects are found for peer support than for superior teacher support. The high-quality studies tend to have even more powerful effects. It is difficult to overemphasize the importance of these research results. There is a close association between antisocial behavior and rejection by the normal peer group.

Rejected children tend to be deficient in a number of social-cognitive skills, including peer group entry, perception of peer group norms, response to provocation, and interpretation of prosocial interactions. Among children referred to child guidance clinics, 30 to 75 percent depending on age are reported by their parents to experience peer difficulties. Moreover, children referred for psychological treatment have fewer friends and less contact with them than nonreferred children, their friendships are significantly less stable over time, and their understanding of the reciprocities and intimacies involved in friendships is less mature.

Cooperative Structures

Peer group acceptance and friendships may be built through the extensive use of cooperative learning. Asley Montagu was fond of saying that with few exceptions the solitary animal in any species is an abnormal creature. Similarly, Karen Horney stated that the neurotic individual is someone who is inappropriately competitive and, therefore, unable to cooperate with others.


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Montagu and Horney recognized that the essence of psychological health is the ability to develop and maintain cooperative relationships. People who are unable to do so often a become depressed, anxious, frustrated, and lonely, b tend to feel afraid, inadequate, helpless, hopeless, and isolated, and c rigidly cling to unproductive and ineffective ways of coping with adversity. The samples studied included middle-class junior-high students, middle-class high school seniors, high-school age juvenile prisoners, adult prisoners, Olympic ice-hockey players, adult step-couples, and business executives in China.

The diversity of the samples studied and the variety of measures of psychological health provide considerable generalizability of the results of the studies. A strong relationship was found between cooperativeness and psychological health, a mixed picture was found with competitiveness and psychological health, and a strong relationship was found between an individualistic orientation and psychological pathology.

Teachers who wish to use cooperative learning should ideally base their classroom practices on theory validated by research. The closer classroom practices are to validated theory, the more likely they will be effective. When more directly practice is connected to theory, furthermore, the more likely practice will be refined, upgraded, and improved over the years. There are, however, few classroom practices that are directly based on validated theory.

The close relationship between theory, research, and practice makes cooperative learning somewhat unique. Tichkiewitch, D. Collaborative large engineering: from IT dream to reality; M. From design to life-cycle approaches: the EU perspective; H. Integration Support of Disciplines. A modular framework for the economic performance control in manufacturing segments.

A life cycle oriented approach; J. Niemann, E. Quotation from the value added assessment during project development and production processes; A. Bernard, et al. Man-machine system re-design from the ergonomics perspective. A new methodology for production system optimization; A. Contribution to the building of an equipment design method in developing countries using an analysis of traditional practices; C.

Manufacturing process selection and integration in product design. Analysis and synthesis approaches; L. Roucoules, A. Integrating kinematics and physically-based simulation in a car sunroof virtual prototyping; M. Benassi, et al. Sharing computational simulation knowledge for co-operative work in the design process; Y. Baizet, et al. Surface reconstruction of freeform objects based on multiresolution volumetric method for distributed CAD; S. Azernikov, A.

The feature-based styling process in car body engineering. Introducing styling features; S. Mbang, S. A new design oriented digitalization technology. Integration of the conceptual design into the design process; E.

Cooperative problem solving with personal mobile information tools in hospitals.

Control of an Integrated Design Process. Applicability of engineering design theories on manufacturing systems design in the context of concurrent engineering; D. Aganovic, et al. Image theory in integrated product and process design; R. Holt, C. Conceptual design in a high-tech environment; G. Bonnema, F. Adaptive and competent network structures for the development and design of high-tech products; J. Managing uncertainty of product data. An enhancement on constraint programming techniques; B. Integration of new dimensions in design process.

Application to the environmental dimension; D. Millet, et al. Environment and design.


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Towards methods and tools for integration and co-operation; P. CASMAS is a model informing an architecture to design collaborative UC environments: it combines inference capabilities with the management of contextual information that is modulated according to the structure of physical and logical spaces. In this paper we present Torres, a conceptual framework that supports people belonging to different groups to articulate their activities. Our work is based on observations of how healthcare practitioners manage the interactions occurring when the patients' care crosses the borders of a healthcare facility.

On the basis of previous works on reconciliation and of our observations, we aim to provide a framework to understand these interactions and to computationally support them so to convey the local knowledge needed both to guarantee the continuity of care and to promote the articulation of the related activities. This paper presents an analysis of various forms of articulation between graphico-gestural and verbal modalities in parallel interactions between designers in a collaborative design situation. Based on our methodological framework, we illustrate several forms of multimodal articulations, that is, integrated and non-integrated, through extracts from a corpus on an architectural design meeting.

These modes reveal alignment or disalignment between designers, with respect to the focus of their activities. They also show different forms of coalition. This paper introduces the concept of editable chat logs for shared workspace systems. In shared workspaces offering a chat for synchronous communication, editable chat logs allow to keep and archive transcripts of chat conversations as documents in the group memory.

As any other document in the shared workspace, the transcript can be subject to future conversations. Moreover, the transcript can be edited to create new documents or to reuse parts of the conversation within other documents. In this way, editable chat logs provide for a seamless integration of chat conversations and documents.

This study examines mediated communication behavior in distributed networks of practice DNoPs in a multinational enterprise working in the marine insurance industry. The study describes and compares mediated communication behavior in five different distributed networks of practice as a combination of the knowledge activities that take place during communicative action, the media used to support communication, the networks' perceptions of different media, and the contextual factors that influence both communication and media selection.

The networks experienced several challenges in the communication process such as technological instabilities that excluded participation, complex and highly equivocal messages, physical and social-psychological distance between participants, and media limitations. Different theoretical perspectives for mediated communication provide a framework for discussion and integration of the empirical findings in this study. Intelligent automation has been a source of research and debate within the design community for several decades. When adding intelligent automation to single-user systems, two critical issues must be addressed.

First, sufficient knowledge must be acquired about the user and her context to make high-level inferences at runtime. Second, the automation must be useful and delivered in a manner that does not impair the user's domain activity. These issues are equally relevant for collaborative systems.

However, collaborative systems offer a potential solution to these problems by virtue of their privileged position as mediating artifacts within a collaborative process. Because coordination information must be exchanged through the system, there is an opportunity for the system to gain insights into user activities and context. Because mediating artifacts add structure to the information that passes through them to improve coordination, this information is made more accessible to standard AI algorithms.

Thus, within a design solution for coordination problems in groupware, a solution to some of the issues with intelligent automation can also be found. Empirical evidence from a testbed domain is presented that validates this approach, along with a discussion of how the approach can be generalized to other collaborative systems. This paper presents the design and a first evaluation of the cooperative system KOLUMBUS 2 that integrates synchronous and asynchronous communication support and the joint work on material.

The design is theory driven and bases on context-oriented communication theory and media synchronicity theory.

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The evaluation revealed mixed acceptance. Based on these results ideas for further improvements are shown. The research work presented in this paper employs the awareness evaluation model developed by Neale, Carrol, and Rosson [1]. The model presents five collaboration levels based on how closely the tasks of different persons are coupled together. These levels are light-weight interaction, information sharing, coordination, collaboration, and cooperation. We applied the model in distributed process industry environment.

Our goal was to identify the existing collaboration situations and place them to different categories of the model. In addition, we viewed these different collaboration levels from the standpoint ICT-mediated collaboration support. This meant that we identified both the requirements for ICT-mediated collaboration support and applications capable of fulfilling the requirements set by the interaction situations. As a result we noticed that one of the characteristics of interaction situations classified into these categories is a constant switching of collaboration levels.

By this we mean that during interaction situations people are seamlessly shifting from one level to another. When reflecting this finding in ICT support, it seems to indicate that in the same way the support for higher collaboration levels should make possible seamless transitions from one level to another. More detailed results are presented in the paper. Until recently, desktop clients were sufficient platforms for running groupware. The dramatic increase in the use of mobile devices, user mobility and the growth of sophistication of device resources now requires the exploration of alternative clients running on devices such as PDAs and mobile phones.

This paper describes our exploration of a BlackBerry thin client for an open source groupware application called the Collaborative Virtual Workspace CVW. It outlines our development process and implementation and the challenges that we encountered, and outlines our plans for future work.

In this paper we seek to empirically study the use of location-awareness of others in the context of mobile collaboration. We report on a field experiment carried out using a pervasive game we developed called CatchBob!. Using both quantitative and qualitative data, we show the underwhelming effects of automating location-awareness. Our results indeed shows that automating this process does not necessarily improve the task performance and that it can be detrimental to socio-cognitive processes involved in collaboration such as communication or the modeling of partners' intents.

The paper concludes with some potential impacts for location-based application practitioners. This paper presents and discusses strategies used by homecare workers to establish and maintain awareness in a mobile workplace. It capitalizes on data derived from a longitudinal translocal ethnographic study of homecare and the utilization of mobile technology.

Conventional structures of organizational control, encoded both procedurally and as declarations of responsibility, are routinely broken and reformed. This happens as workers devise new strategies in order to maintain the keen sense of their collaborative situation required to sustain an orderly workplace.