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Help yourself: the world wide web as a self-help agora - LSE Research Online
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Such a shorter game time, fit the timetable for modern people, they can make use of their fragmentation time like work gap, after dinner, waiting for a bus. Their online social behavior is nothing more than commenting, giving likes and sharing experiences, the emotional involvement is far less than when they play a game together. In these short few minutes, several friends need to talk with each other to set and change their strategy according to the situation. During their cooperation, the honor and satisfaction of being a group meet not only their social need but also their self-actualization need.
Self-actualization need is an important theory of Maslow  , the concept of self-realization has two meanings: one is as self-realization of personality, the other is as the basic needs or motivation of self-realization. When playing the game is no longer just a search for entertainment, stimulating emotions, but can be used for social interaction as an auxiliary tool, then its meaning for people changes. About Chuyun Zhang.
The primary school students were playing the game during their way home In addition, the game gives a new social choice to QQ and WeChat users. Whatever, we should finish our game first. Tags: Arena of Valor , interpersonal communication , social network games. Related Posts.
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